Janie Clayton, author of the Metal Programming Guide, joins John to talk about Metal, GPU & graphics programming, shaders, when to dive into lower levels of abstraction, and much more.
Janie is currently available for consulting work on iOS and Metal. Contact her on Twitter for more information.
Special thanks to Allen Wixted, Coders Life, Abababb, DanK and Christian Treffs for this episode's questions & topics! 🙌
Submit your question/topic at swiftbysundell.com/podcast, or by tweeting to @swiftbysundell.
♬ Intro & outro jingles by Dariusz Dziuk.
Links and show notes
Janie on Twitter: @RedQueenCoder
John on Twitter: @johnsundell
Metal Programming Guide on Amazon
Metal Programming Guide on InformIT
Janie's game development blog
Janie's regular blog
GameplayKit - Apple Developer
Game Development for App Developers
Metal - Apple Developer
objc.io's Metal article
Open GL ES - Khronos Group
Metal Performance Shaders - Apple Developer
OpenGL Shading Language - Wikipedia
Metal Shading Language Specification - Apple Developer